Question by
elPanda · Jan 06, 2017 at 07:17 AM ·
guiwindows phone 8crossfaderuntime-error
Crossfadealpha error on windows phone build (local)
Hi guys,
My project is building just fine on android, mac, windows... I was on publishing to the Windows App Store... So I export the project to Visual 2015. But when I build and run localy, I have two things : - Dev mode activated (I didn't check it in the build settings... but maybe it's because I Launched in debug inside Visual) - The game doesn't work and freeze at start on errors about CrossFadeAlpha (gui method) that is not supported.
Am I missing something ?
Thanks a lot,
best
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