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Question by chris1988 · May 03, 2016 at 06:11 AM · guitextscene-loadingongui

How can I fade out a black screen with a white text on it? I tried some coding but nothing works. Goal: I want to fade out a scene with a black screen and a white text on it. My actual fader works but without a text...

 void OnGUI () {
         if (!starter) {
             return;
         }
 
         GUI.color = new Color (GUI.color.r, GUI.color.g, GUI.color.b, alpha);
         Texture2D pic;
 
         pic = new Texture2D (1, 1);
         pic.SetPixel (0, 0, fadeCol);
         pic.Apply ();
 
         GUI.DrawTexture (new Rect (0, 0, Screen.width, Screen.height), pic);
 
         if (fadeIn) {
             alpha = Mathf.Lerp (alpha, -0.1f, fadeTime * Time.deltaTime);
         } else {
             alpha = Mathf.Lerp (alpha, 1.1f, fadeTime * 0.4f);
         }
 
         if(alpha >= 1 && !fadeIn){
             lnl.loadSceneAfterDialogue ();
         } else if(alpha < 1 && fadeIn){
             Destroy (gameObject);
         }
     }
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