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Question by landon · Jun 02, 2011 at 09:04 PM · errorarraybugstringnull

String in array is null when checking length, help bug?!

For some reason if a string is blank in a String array requesting it's length will shoot a null error which causes it to exit the program loop messing everything up

Example

 var AttributeNames[] : String[];
 AttributeNames = new String[39];
 Debug.Log("length is "+AttributeNames[0].length);

I've tried using Length instead of length no difference. I tried to also check to see if its blank

e.g.

 if(AttributeNames[0]!="")
 {
     Debug.Log("length is "+AttributeNames[0].length);
 }


But for some reason it bypasses that and thinks that the string is not blank. is there an alternate way to check if a string is blank without using length or !="" ?

I didn't have this problem at all until i upgraded to unity 3.3

Thanks.

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Answer by Anxo · Jun 02, 2011 at 09:07 PM

"" is not the same s null.

 if(AttributeNames[0] != null)
 {
 
 }
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Answer by landon · Jun 02, 2011 at 09:13 PM

ah lol, i didnt know you could compare a string to null.

<---- fresh out of blitzmax here.

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avatar image Eric5h5 · Jun 02, 2011 at 09:24 PM 0
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