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Question by AurionFX · May 03, 2017 at 09:55 PM · google play gamesauthenticationsocial

Social.localUser.Authenticate doesn't work with Google Play Game Plugin

I tried to integrate the Google Play Games Plugin (Version 9.36) into my Unity Project (Unity Version 5.6). Social.localUser.Authenticate() worked fine, but since I imported the Plugin, authentification always fails. Is there something special for Google to do before it works or are the versions incompatible?

Thanks for help.

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avatar image zakirshikhli · May 04, 2017 at 08:24 AM 0
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Same issue on GPGS version 9.37 and Unity Beta 2017.3. On my case no errors, but Social.localUser.Authenticate does not calling at all. Also tried 9.34 and 9.36, played with SD$$anonymous$$ versions, tried 5.6 stable release... (Was having error before with GPGS, replaced "@integer..." with current GPGS version in $$anonymous$$anifest and it fixed)

avatar image niandrei zakirshikhli · Jul 13, 2017 at 09:12 PM 0
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What file did you changed? This happens again with the recent versions, and I can't fix it.

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Answer by dhitz666 · Jan 02, 2018 at 01:24 AM

i try every version use this play-games-plugin-for-unity-0.9.41 my works game perfect https://play.google.com/store/apps/details?id=com.zskull.blocks

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