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Question by Roven · Jul 24, 2014 at 02:10 PM · textimagespngexporting3d text

Image and Text Quality

Hi All,

I'm new in Unity Community. I'm producing a game with a friend. I've designed all the interfaces and stuff appearing inside the game but when we export it to iPhone or an iPad the PNG images and the 3D Text displayed via Unity is barely readble. And the resolutions seems really low is there a way to fix those ?

Thank you...!

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Answer by Requiem99 · Jul 24, 2014 at 09:07 PM

If you click on your imported image in the project view (your asset library basically), the import settings will show up in the inspector view. The property you are looking for is called "Texture Type". Its just a dropdown menu. Select GUI there (and maybe change the format from compressed to 16 bits while you're at it) and you should be fine. Unity imports as Texture by default and auto scales the image to a 2^n resolution so it gets blurry when rescaled to its original aspect ratio again. For 3d text problem, probably you have only to increase the "font size" and than scale the text ;)

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avatar image Roven · Jul 25, 2014 at 09:39 AM 1
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Thank you very much for your guide through it. It worked immediately and it looks perfect...

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