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Can you stream movie files from device location/storage
Hi there,
Is it possible to use handheld.playmovie to play movies from the device folders.
For example:
"android.resource://com.cpt.sample/raw/filename"
or
"file:///android_asset/filename"
The documentation says "Note that player will stream movie directly from the device storage, therefore you have to provide movie as a separate files and not as a usual asset."
but then goes on to say "You will have to create a folder named StreamingAssets inside your Unity project (inside your Assets folder)."
But is it still needed to package from the streaming assets folder?
The idea being to build without the movie files and load/execute at runtime via a button from the device storage. Eg the devices movie folder?
Any feedback is much appreciated and welcome..
Regards,
Morph.