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Blazerules edited

Blackout 3D Cone of vision/Line of sight

May 9, '22 3d·field of view·vision·line of sight·cone

0 Replies

0 Votes

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NawfalT answered

VFX Graph - Particle velocity along Cone (Position)

Jan 29, '21 velocity·particle system·visual-effects·emitter·cone

1 Reply

0 Votes

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tankpop answered

Camera cone

Nov 20, '20 camera·cone

2 Replies

0 Votes

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wunderkid88 commented

Bullet ricochet that aims towards a target.

Feb 18, '20 physics·vector3.lerp·cone

1 Reply

1 Votes

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Nicolas-Liatti commented

True Cone of Sight? Commandos

May 18, '19 ai·field of view·line of sight·cone

2 Replies

0 Votes

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el-mas-pro-470 commented

How do I make a cone of vision in raycast? Help!

Jan 24, '19 in Help Room

1 Reply

0 Votes

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el-mas-pro-470 commented

Vision cone with obstacles?

Jan 14, '19 ai·enemy ai·obstacle·vision·cone

2 Replies

0 Votes

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okletshavesomefun answered

Firing rays in a cone shape from the player

Sep 15, '18 raycasting·direction·ray·shape·cone

4 Replies

1 Votes

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Lost_Syndicate commented

how to make a obduction beam in unity?

Apr 30, '18 c#·unity 5·cone

1 Reply

0 Votes

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ttmmiizz100 answered

Flashlight effect

Apr 18, '18 light·effect·flashlight·cone

2 Replies

0 Votes

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Divinyx edited

Simple Method to check if a GameObject is looking beyond a certain angle limit in 3D Space

Jan 14, '18 3d·rotation detection·cone

0 Replies

0 Votes

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Bunny83 answered

Cone and Cube intersection volume

Aug 22, '17 in Help Room

1 Reply

0 Votes

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AndreiMarian commented

Setting to Show Camera Cone Always?

May 6, '17 camera·settings·cone

1 Reply

3 Votes

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Grench1 published

Cone mesh that gradually fades?

Jan 2, '17 lighting·light·gradient·volumetric·cone

2 Replies

0 Votes

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ek0001di published

Create a Cone in MainScript from calling a cone script from editor script

Dec 30, '16 in Help Room

0 Replies

0 Votes

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ek0001di published

Create a Cone in MainScript from calling a cone script from editor script,Create Cone in mainscript by calling a cone code from editor script

Dec 30, '16 editor-scripting·cone

0 Replies

0 Votes

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Dragonfly3r published

Create interchanging Raycast cone for flashlight

Dec 3, '16 c#·collision·raycast·flashlight·cone

2 Replies

0 Votes

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mowie2 published

Facing target, then shooting

May 5, '16 rotation·quaternion·targeting·cone

2 Replies

0 Votes

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Grandy12 published

How do I check if an specific object is NOT inside a trigger?

Apr 23, '16 in Help Room

0 Replies

0 Votes

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Caruzo commented

Cone of Sight (FOR PLAYER, NOT FOR ENEMY)?

Dec 12, '15 in Help Room

0 Replies

0 Votes

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eloi.maduell answered

How to I implement a spotlight cone in vertex/fragment shader?

Oct 29, '15 shader·angle·spotlight·cone

1 Reply

0 Votes

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Chickenator commented

How to make a cone shaped trigger?

Dec 29, '14 trigger·how-to·stealth·cone

1 Reply

0 Votes

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Owen-Reynolds commented

What is cone tracing?

Jan 19, '14 cone·trace

1 Reply

0 Votes

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devfo answered

Is there any good light cone effect(?) for 2d game?

Nov 4, '13 light·cone

1 Reply

0 Votes

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robertbu commented

Rotating ray in cone shape needs to rotate with player - how?

May 29, '13 raycasting·flashlight·cone

1 Reply

0 Votes

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IvanUnity00 commented

Cone of effect weapon FPS

Apr 16, '13 fps·ontriggerenter·oncollisionenter·cone·firstpersonshooter

0 Replies

0 Votes

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CaptainChristian commented

Find Evenly Spaced Samples Over An Aribtrary Arc

Apr 15, '13 arc·cone

1 Reply

0 Votes

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youngapprentice edited

Adjust Cone in a Shuriken Particle System

Apr 9, '13 particle·cone

1 Reply

0 Votes

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Loius commented

Set forward vector of an object to be EXACTLY equal to another vector.

Apr 7, '13 raycast·transform·rotate·spotlight·cone

2 Replies

1 Votes

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AT-Brackeys commented

Cast shadows without directional light?

Mar 18, '13 shadows·spotlight·directional light·black·cone

3 Replies

0 Votes

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Related Topics

vision raycast flashlight light spotlight stealth field of view raycasting ai c# 3d line of sight collision editor-scripting ontriggerenter camera black settings rotation cube emitter transform collider targeting intersection


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