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Is there any good light cone effect(?) for 2d game?
2d parallelogram texture for similar light cone in my game doesn't look good.
I have searched through lots of forum but couldn't get something good.
I'd like to show like smooth light cone in game'LIMBO'
Is there any good way to do? Thanks.
2013-10-08 17;39;59.png
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When i was doing a 2D game in ogre, i made shaders that simply rendered spotlights like that, even if their (spotlight) axis was coplanar with the surface.
For you, depends if you want the cone to actually light the surface, or just overlay an additive mesh (which will brighten the screen, but not actually reveal things in the dark)
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