- Home /
Question by
golddevrush · Sep 06, 2015 at 12:46 PM ·
blender-exportinghaloimport assets
import from blender object material halo
hi, i want to make object like save point in FFIV (like in attachment).
i make a cylinder object in blender with material using halo.
but when i imported it from unity, it just view a cylinder with solid yellow material. how must i do to get the desired object in unity 4.6 ? PS: i can draw the particle system that shining from the circle. the problem is the circle.
ffiv-pc-save-point-resized.png
(181.4 kB)
result-rendering-in-blender.jpg
(169.0 kB)
Comment
Your answer
Follow this Question
Related Questions
"Unable to find Halo" error message. 1 Answer
Adjusting size of a halo in C# 0 Answers
Why does this Blender file not import correctly in Unity? 1 Answer
blender to unity import summary? 0 Answers
Adding material to blender sphere 0 Answers