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blender to unity import summary?
Can someone please post a definitive blender to unity import workflow? including scale issues, rotation issues, armature issues, texture map issues? pleaseeee
Search as the questions/answers, tut/vids, are out there with many examples. If you have a specific question related to Unity, please post it.
I use the FBX exporter and have no issues with it; others use the .blend native
some say saving the file in object mode is helpful
Blender scale to Units / $$anonymous$$etric
i was trying to make it so someone can post all the relevant information in one place so others dont have to search for 6 hours on how to get their models/armatures/textures imported correctly
The road to hell is paved with good intentions. If you want to put that together and post it, great, but asking someone else to do it isn't the right way to proceed, and there really are many posts/forums threads, vids, etc already out there.