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How to stretch a sprite diagonally?
I'm planning to have my player character stretch and squish when jumping and falling and I already have a plan for how I will do that. But when the character moves forward, I would like the sprite to stretch diagonally.
What I mean by that is I want it to look like the top part of the sprite is leaning forward while the bottom is lagging. So if the sprite is a square, the effect would make it look like a parallelogram with the top leaning forward.
Can something like this be done? I hope I've described what I'm going for well enough.
Answer by Saiansh2525 · Jun 23, 2020 at 04:30 AM
You can scale the x-axis on the sprite. Check if that works on your sprite.
Scaling the x-axis only changes the width of the player which is not what I'm going for