Question by
BBQ_Abdi · Aug 23, 2016 at 02:57 AM ·
navmeshnavmeshagentnavigation
Navmesh has some problems?
complex terrain baked baseoffset cause Nvamesh. not to work, unless this:
If (null! = naveMeshAgent) { A float = naveMeshAgent.baseOffset; NaveMeshAgent.baseOffset = 0; NaveMeshAgent.enabled = true; NaveMeshAgent.baseOffset = a; }
2.Navmesh find the way down, the speed is controllable, seems to be instantly set to another piece of the shorter Navemesh
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