- Home /
Can Unity sound 8 notes in script?
I wonder if Unity can do it dynamically in script. Like Do, re, mi.... And sharps and flats..
Is it possible?
Answer by 0V3RR1D3 · May 01, 2014 at 03:24 AM
The only way i could think is to add a single sound to unity such as a beep and when you play it pitch it to the correct note :D
thank u for your comment. Problem is I don't quite understand what you mean. T.,T So what I'm gonna do is to add a sound no matter what it sounds like,,, and then what do I do? Sorry to keep asking.
Have you looked at this? $$anonymous$$ight be of help
https://docs.unity3d.com/Documentation/ScriptReference/AudioSource-pitch.html
The link gogetyour411 gave you is what I ment, sorry for not linking it and thanks gogetyour411
hmmmmm,,, for beginners, it looks so complicated. What should I do with the pitch thing? T.,T
Your answer
![](https://koobas.hobune.stream/wayback/20220613144001im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Stop Specific Audio on a Script with multiple Sounds? 2 Answers
Save audio to a file [Solved] 6 Answers
Sound stop when entering trigger 3 Answers
Audio Manager 1 Answer
Play sound on mouse enter 1 Answer