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Question by
tsomerville · Mar 12, 2019 at 04:42 AM ·
webglhtml5textarea
html not editable with UnityLoader.js
My html page works fine (the textarea can be edited).
But once put in the Head (which Unity needs), my textarea is no longer editable.
Anyone spot what I'm doing wrong?
<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player</title>
<script src="Build/UnityLoader.js"></script>
<script>
var gameInstance = UnityLoader.instantiate("gameContainer", "Build/mulliganWebBuild.json");
function revealUnityWidget() {
document.getElementById("gameContainer").style.display = "block";
var unitySceneButton = document.getElementById("UnitySceneButton");
UnitySceneButton.innerHTML = "";
unitySceneButton.disabled = true;
}
</script>
</head>
<body>
<div id="gameContainer" style="display: none; width: 960px; height: 600px; margin: auto"></div>
<textarea id = "someInput" name="list-from-textarea" rows="10" cols="40">
Example Text
Here
</textarea>
<button type="button" id="UnitySceneButton" onclick="revealUnityWidget()" disabled>Loading...</button>
<button type="button" onclick="revealUnityWidget()">Start Unity Scene!</button>
</body>
</html>
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