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Unity 5: When I'm testing a simple export using Water4, it won't show up in WebGL?
I'm trying to build a simple little project with WebGL as a testing ground. However, while everything seems to be working, the water4 material simply seems to vanish and is never rendered. I'm not positive what I'm doing wrong, if anything or it is just not supported and I need to find another solution for WebGL water. Has anyone else had this issue?
what is this water4? can you give us some links to this shader? don't expect that folks answering here will have time to exa$$anonymous$$e what your problem is if you don't supply enough information about tools you are using that are not standard assets. I've done some porting to WebGL and had issues with shaders too. If they don't work I just try the other ones.
Water4 is the default Unity3D Pro water included in the engine.
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