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Question by
eci22 · Sep 14, 2016 at 12:24 PM ·
googlecamera-lookvirtual
Cardboard VR remove the need for alt key on mouse up/down
Could anyone please tell me how to remove having to press alt-mouse up/down in unity google cardboard VR when testing on the PC ? I need my PC test VR app just to use the mouse in the regular FPS way. The mouse works fine for left and right but up down is mapped to pressing the alt-up/down key
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Answer by OculusFan · Jan 08, 2017 at 09:21 PM
in EditorDevice.cs:
if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt))
comment this out.