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Unity VR Camera Controls for Looking..
Hello guys, I'm currently working on a VR Walk through application for mobiles. I have all the 3D assets ready but now I'm stuck at implementing the VR part. I have a VR headset( not Occulus or Gear, but a rather simple one) and i want the camera in my app to follow my head movement when i put my mobile into the headset so that i can look around the 3D environment in the app. After searching for this, I tried few methods, like creating a game object and putting camera into it and all, but couldn't get it to work. I am more of an 3D artist than a unity artist so any detailed help would be greatly appreciated.
Nothing is needed. You just need to import the Google-Cardboard unity package. Use the cardboard camera (prefab) in that package.
I was on it before you guys pointed that one out but now i am sure it is the easiest way to do what i wanted to do..thanks guys...
Answer by Anton-Korhonen · Feb 13, 2017 at 01:12 PM
Use the Google VR SDK for Unity to get started: https://developers.google.com/vr/unity/download The package includes a prefab which you can drag-and-drop to your scene.
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