- Home /
Unity3D model to Skyrim
So I'm trying to create a Cthulhu NPC for a Skyrim mod I am working on. I've found plenty of tutorials for taking a 3DS model and creating a NIF mesh that can be used in Skyrim. HOWEVER, I've found a beautiful Cthulhu here on Unity that I'd love to use. Does anybody know how you would go about transferring a Unity model into Skyrim? The easiest I can think of would be to convert the Unity to 3DS or Blender, and then from there create the NIF. Does anybody know of a more direct route or is that probably the best strategy?
Answer by Cherno · Mar 02, 2015 at 07:10 PM
What exactly is a "Unity3D model"? Unity is not a modelling application, so if you mean a FBX model, then just import it into 3D Studio Max or whatever you use and go from there. I don't see how Unity is involved in the process :) Check which file format the model is (I guess it's FBX and maybe *OBJ) and then check if you can import that format with your application (should be no problem).
Answer by roojerry · Mar 02, 2015 at 07:10 PM
I assume you mean this model(Cthulhu)?
In that case, the asset author is actually supplying you with with 3DSMax files.
Hm. Guess I'm not entirely familiar with Unity! It looks like he has both the FBX and the 3DS. That should work fine then. Thanks for the help!
Your answer
![](https://koobas.hobune.stream/wayback/20220613184806im_/https://answers.unity.com/themes/thub/images/avi.jpg)