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Question by SilentSin · Jul 26, 2014 at 12:32 PM · physicssoftbody

Where's the soft body physics?

This page http://unity3d.com/unity/quality/physics says:

"Create movement in your scenes with:

  • Soft Bodies, such as semi-deflated beach balls that interact realistically with the environment"

But I can't find any documentation on what this refers to. There isn't a soft body component in the editor or anything like that. So what gives? Werez mah soft bodiez?

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Answer by Grim_Reaper · Jul 26, 2014 at 01:22 PM

Hi, you can use the InteractiveCloth and attach a sphere mesh to it to have a beach ball. I have created a simple example for you. Watch the video and play around with the cloth functionality :) Ball Cloth Vid Greetings, Michael

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avatar image SilentSin · Jul 26, 2014 at 01:24 PM 0
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It says the video is private.

Also, the page I linked has a section explaining cloth physics to the left of the part I quoted. I assumed that they were referring to different features.

avatar image Matt-Face · Jul 26, 2014 at 01:24 PM 0
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video is private?

avatar image SilentSin · Jul 26, 2014 at 01:27 PM 0
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alt text

capture.png (20.1 kB)
avatar image Grim_Reaper · Jul 26, 2014 at 01:29 PM 0
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im sorry about that... changed the permission you should be able to watch it now.

avatar image SilentSin · Jul 26, 2014 at 01:36 PM 0
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Wow, that's actually a lot more impressive than I was expecting. Thanks.

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Answer by kalagaan · Mar 09, 2015 at 01:05 AM

you can try VertExmotion, it's a soft-body extension for Unity.

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