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Question by saakov · Jan 23, 2019 at 10:20 AM · iosunityadsmissingmethodexception

MissingMethodException when initializing Unity ads on IOS

i had working reward video in project, then i updated it to 2018.3 and now i get

MissingMethodException: Initializing Unity Ads. UnityEngine.Advertisements.Creator:CreatePlatform() UnityEngine.Advertisements.Advertisement:.cctor() UnityEngine.Advertisements.Creator:LoadRuntime()

(Filename: ./Runtime/Export/Debug.bindings.h Line: 45)

Uploading Crash Report MissingMethodException: Method not found: 'Default constructor not found...ctor() of UnityEngine.Advertisements.Platform'. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in :0 at UnityEngine.Advertisements.Creator.CreatePlatform () [0x00000] in :0 at UnityEngine.Advertisements.Advertisement..cctor () [0x00000] in :0 at UnityEngine.Advertisements.Creator.LoadRuntime () [0x00000] in :0 UnityEngine.Advertisements.Creator:CreatePlatform() UnityEngine.Advertisements.Advertisement:.cctor() UnityEngine.Advertisements.Creator:LoadRuntime()

(Filename: currently not available on il2cpp Line: -1)

I quess some code strips, and i add to link.xml that:

  <assembly fullname="UnityEngine.Advertisements.Platform" preserve="all"/>

but i still have same exception. In inspector all working correct. If i downgrade to 2018.2 i will loose all prefabs. Does anybody knows what can i do to get working reward video?

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Answer by saakov · Jan 24, 2019 at 04:34 AM

I don't know what a problem, and i switched off unity ads in services. i import unity ads from asset store and initialize it manually. now it's working correct.

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avatar image saakov · Jan 30, 2019 at 05:55 AM 0
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https://issuetracker.unity3d.com/issues/ios-missingmethodexception-is-thrown-when-trying-to-use-unity-ads it was unity bug

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Answer by notwithoutyou · Feb 26, 2019 at 07:50 PM

Hello saakov , did you fixed that with https://assetstore.unity.com/packages/add-ons/services/unity-monetization-3-0-1-66123 this package ? Greetings.

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