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Question by alexander11 · Mar 09, 2018 at 09:49 PM · shadergameobjectlightingrenderingparticle system

Particle system rendering Dark when looking at the light source

I'm having some trouble with my Shader for the particle System, each time I look at the particle system(looking away from the light source) its all fine, however when I look at the particle system and at the light source it goes dark. This happens to the standard shader aswell. How do I fix this?

Looking away from light source. alt text

Looking at the light source alt text

captureh1.png (237.6 kB)
captureh2.png (220.3 kB)
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avatar image legoblaster1234 · Aug 28, 2019 at 05:49 AM 0
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I can't find anything on this anywhere on the internet. This is the first place I've found mentioning it and unlucky for us, no one has answered.

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Answer by djarcas · Feb 18 at 04:17 PM

did you come up with a non-stupid (unlit?!) solution to this?

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Answer by JedBeryll · Aug 28, 2019 at 05:01 PM

I think you have a (maybe double sided) Lit shader, so the faces looking away from the light source are shadowed. Try an unlit shader instead.

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