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Canvas Scaling!
I'm trying to make a "plugin" for a game and it recently got UI support (via unity) but i'm having problems with scaling.
With 1920x1080 it looks like its supposed to (https://gyazo.com/8ff0cb9112fec2777cd3f79d1e1c3920), but in other resolutions (for example) 640x480 (https://gyazo.com/2a77146246c31246ea3519af0dd3c486) it looks way way weird.
My Text Item looks like this: https://gyazo.com/1e001adc7030f20e13ad9e494b98989f
Canvas propertys like this: https://gyazo.com/099ccf86ef27481861d20adfccecee8f
I would really appreciate some help with this scaling, the game seems to be scaling diffrently got 0 clue how it scales
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