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Question by WhereAreMyDragons · Feb 02, 2016 at 06:21 AM · resolutionmacscalingbuild settings

Unity build resolution works on PCs but not mac?

Hello. I've made a 2D platformer sort of game that runs on a 16:9 aspect ratio. I've used unity's canvas to make sure everything scales with screen size and resolution.

On PCs, the game looks fine. In-editor on a mac, the game looks fine.

However, in a mac BUILD, the game appears cropped. The camera is very zoomed in on the center of the screen, and about 50% of the game is cut off (including the world, not just the UI). I've tried enabling other aspect ratios, but no matter what, the game is zoomed in and cropped in a mac build. Does anyone know why this is?

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