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Exporting FBX File from Cinema4D.
Hi,
Im new to Cinema4D for creating the FBX file for Unity. My requirement is to generate FBX file Using cinema4D,the resource file is in COLLADA file (.dae) format. When i import the FBX file created using Cinema4D in unity 3d,each FBX contains camera as empty object in it. Point me in right way to find solution for the problem.
Thanks in advance...
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Answer by Owen-Reynolds · Oct 22, 2015 at 10:01 PM
Take a look at the documentation for Exporting in Cinema4D.
Unity just reads FBX files, in the usual way. If Unity is making a camera empty from an FBX, it's because there was a camera empty in that FBX. The trick is to find out how to tell Cinema4D to Export only the objects you care about (and any other settings that might matter.)