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Another Cinema4D import weirdness
Hey guys, i did a simple body model with few roots and joints to create basic animations inside of unity, but when i import my model it just has tooo many verts and tris, what am doing wrong? :(
bodyverts.png
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Answer by guest1997 · Sep 02, 2014 at 11:10 PM
perhaps it's the export
try with other exports "3ds,dae,fbx,and ect."
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