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Question by brann_brandon · Aug 21, 2017 at 11:59 PM · dictionarystructdatastructure

Which Data Strucutre should I use ?

Hello!

I wrote two script one for record the other for replay, their goal is to record the movements of my character, then creates a copy that will reproduce these movements.

For this I created a dictionary storing a structure :

 public struct PlayerState
 {
     public Vector3 position;
     public float animState;
     public Vector3 direction;
 }

 public Dictionary<int, PlayerState> states = new Dictionary<int, PlayerState>();

This allows me to store the movements of my character, but now I want to store other movements at various times.

Which data structure would be most appropriate, in which data structure I have to store my different dictionaries ? Do I need to make a dictionary table ?

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