1 Reply
0 Votes
srDeivid commented
MissingReferenceException when using StartCoroutine() after reloading a scene
Apr 14, '21 in Help Room
2 Replies
0 Votes
CodeBombQuinn answered
Addressables.LoadAssetAsync freezes unity editor 2019.4
Mar 4, '21 loadlevelasync·bundle·address·load asset
5 Replies
0 Votes
Reverend-Speed asked
Are assets loaded additively in one scene loaded again if the next scene also contains them?
Dec 12, '20 webgl·asset·scenes·loadlevelasync·additive
0 Replies
0 Votes
pantoygames published
Loading Level Async without switching the level immediately
Nov 19, '20 level·loadlevel·async·loadlevelasync
5 Replies
9 Votes
NewbieOneKanobie answered
GameManager Problem with loading scene
Nov 1, '20 hud·async·loading screen·loadlevelasync
1 Reply
0 Votes
unity_sq26Sg98wIfncw edited
Order of SceneManager.LoadSceneAsync and UnloadSceneAsync.
Jun 22, '20 in Help Room
0 Replies
0 Votes
FrameXdropProvrex commented
LoadLevelAsync progress doesn't include Awake() of the next scene
Jun 18, '20 loadlevelasync
1 Reply
0 Votes
phantom_x404 edited
Loading screen works perfectly with one scene only and not with others
May 19, '20 coroutine·loading screen·loadlevelasync·gameover·load level
0 Replies
0 Votes
jctwood asked
How to wait for baked lighting to load when using LoadSceneAsync?
Jan 28, '20 lighting·scene-loading·lightmap·bakedlighting·loadlevelasync
0 Replies
0 Votes
wladivinci asked
Loading Muiltiple Scenes Async
Jan 15, '20 scene·scene-loading·load scene·async·loadlevelasync
0 Replies
0 Votes
0 Replies
0 Votes
Juso answered
Deferred rendering path stopped to function after adding a menu
Oct 13, '19 loadlevelasync·additive·deferred rendering
1 Reply
0 Votes
Pangamini answered
Loading Bar for Awake Function
May 15, '19 load scene·async·loading screen·loadlevelasync
1 Reply
0 Votes
Cogniad asked
Loading Bar in Different Scenes
May 15, '19 c#·load scene·async·loading screen·loadlevelasync
1 Reply
0 Votes
Annundur edited
How to create a loading screen at the beginning? Load asynchronous not working
Apr 19, '19 load scene·loading screen·splash screen·loadlevelasync
0 Replies
0 Votes
1 Reply
0 Votes
swifter14 edited
How to hide the black screen while loading scene / load level in the background
Apr 9, '19 load scene·splash-screen·blackscreen·splash screen·loadlevelasync
0 Replies
0 Votes
firebird127 commented
Holding SceneManager.LoadSceneAsync until a button has been pressed?
Dec 23, '18 scene-loading·button trigger events·async·loadlevelasync·scene change
1 Reply
0 Votes
BlockFade answered
Load music only when everything is loaded
Nov 7, '18 loading·loadlevel·music·load scene·loadlevelasync
1 Reply
0 Votes
JamesJQuinn12 commented
SteamVR_LoadLevel() freezes when done loading in builds only
Nov 6, '18 in Help Room
1 Reply
0 Votes
Sonicbulletwolf commented
What does (not loaded) mean?
Sep 9, '18 scene·scene-loading·loadlevelasync
0 Replies
0 Votes
Rembo4Fight commented
Next scene is loading in the Engine, but not in the Build! Help please
Sep 2, '18 in Help Room
1 Reply
0 Votes
0 Replies
0 Votes
mahmuttuncer asked
What is causing "Loading.LoadFileHeaders" to take too much time when entering play mode?
Jul 2, '18 loading·profiler·playmode·loadlevelasync·spike
0 Replies
0 Votes
sbsmith edited
LoadSceneAsync breaks lighting with Assertion failed (Update: Light probes are to blame!)
Jun 3, '18 lighting·scene-loading·global illumination·loadlevelasync·additive
0 Replies
0 Votes
HazeTI commented
Is it possible to use LoadLevelAsync and then wait?
Mar 9, '18 mobile·loadlevel·loadlevelasync
3 Replies
6 Votes