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XBox 360 controller on PC support?
I meant to ask this just to be sure, can I develop PC games intended to be played with an XBox 360 controller or an XInput controller?
Answer by GameVortex · Feb 05, 2014 at 08:11 AM
Yes. Unity supports gamepads. All gamepads are unique though and usually require you to set up the input individually for each of them (or allow the user to change the input themselves).
But on the case of an XBox controller, can I use XBox specific commands on the script?
XBox specific commands? The controller is just a gamepad which Unity can detect input with, what commands do you mean?
Never$$anonymous$$d. I just found out it pretty much works the same under the Input namespace, only that it needs the XInput.net library somehow to work on PC. Thanks again.