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Question by sebbo1473 · Apr 17, 2014 at 11:42 AM · xbox360camera controlsexternal controller

Get analog values of xBox controller's axis

Hey folks!

I imported my animated character in Unity. I have assigned all the controls for its' animation states except the very last one - camera control. I use xBox controller. I would like my right analog horizontal to control panning and vertical to control the tilt. I thought of getting the values of the analog sensor and map them on the rotation of my character and the camera attached to him. The pit fall is - I have no clue how to get those values... I print them in console but they are in the range of -1 to 1. Any clues?! Is it even possible? Or I am just not aware of something that much easier to implement in my case? Thanks!

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Answer by sebbo1473 · Apr 17, 2014 at 11:59 AM

Ok I got it, I just lowered the sensitivity in the inputs.

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