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Question by ElaxomoeR · Dec 07, 2018 at 04:37 AM · runtimetoggle

How to add script to onvaluechanged of toggle of a prefab on runtime?

Somehow ... I can't add the function of the script and its value to onvaluechanged of toggle on runtime. Unity version is 2018.2.0f2

*The comment out part of the script also does not work.

Is there anyone who can help with this ?? alt text

20181207.jpg (345.8 kB)
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avatar image NoDumbQuestion · Dec 07, 2018 at 10:27 AM 0
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The monobehavior class need to have funciton like this

 public void ClickToggle(bool toggle)
 {
    // If else function here
 }

avatar image ElaxomoeR NoDumbQuestion · Dec 08, 2018 at 03:12 AM 0
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sorry, I don't know what you mean?

avatar image Hellium · Dec 10, 2018 at 08:05 AM 1
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When adding a callback to events using a script, they do not appear in the inspector but they are called anyway.

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Answer by ElaxomoeR · Dec 10, 2018 at 07:50 AM

I found a workaround and it is perfectly work!! Thank you Google!

 public class BoardSelectSpecialScript : MonoBehaviour, IPointerDownHandler
 {
     public int _id;
 
     public void OnPointerDown(PointerEventData eventData)
     {
         BoardSelect();
     }

     //This function is same as mM.OnSelectBoard(id);
     public void BoardSelect()
     {
         PlayerPrefs.SetInt("BOARD_ID", _id);
         PlayerPrefs.Save();
     }
 }


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