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Question by ina · Mar 02, 2011 at 12:53 AM · 2dguiinterfaceflash

Flash 2D Interface on Top of Unity

Is it possible to integrate a 2D Flash swf interface on top of a Unity app?

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Answer by Bunny83 · Mar 02, 2011 at 01:04 AM

In short: no.

http://answers.unity3d.com/questions/41570/develop-a-game-in-unity-for-ipad-using-flashswf-files

http://answers.unity3d.com/questions/7766/can-i-play-flash-file-swf-format-in-unity

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avatar image RoboticDoorstop · Nov 06, 2012 at 06:21 PM 0
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Actually you can. The way you do it by exporting your game SWF from Unity and load it into another swf. Communication can then be set up between the two. Now, perhaps this information didn't exist when you answered this question but I've just recently been delving into the topic myself and I don't like to see misinformation floating around. :)

avatar image Bunny83 · Nov 07, 2012 at 10:42 AM 0
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$$anonymous$$y answer is older than the Flash export in Unity :) Back then there was no Flash export.

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Answer by tassemilio · Jun 16, 2011 at 11:22 AM

Basketdudes has the best interface I've seen in Unity3D

www.basketdudes.com

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avatar image ina · Jun 19, 2011 at 09:42 AM 0
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that's a good example of how you could theme the unity UI to not look like unity at all

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Answer by Design3.com · Sep 28, 2011 at 12:04 AM

Unity's upcoming Flash export option will support a Flash UI on top of the Unity-generated SWF using ActionScript and sendmessage (which hooks into the existing Unity SendMessage function).

More details on the Flash export option and its features here.

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avatar image ina · Nov 07, 2012 at 08:05 AM 0
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there's scaleform for unity already and uniswf

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