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Question by nTu4Ka · Mar 13, 2014 at 08:41 PM · button backroundgui style

GUIStyled button changes after being clicked

Hi,

I encountered following problem. I have a button and a style attached to it. Style has button's normal and hover background changed:

  GUIStyle ButtonGUIStyle = new GUIStyle();
  ButtonGUIStyle.normal.background = null;
  ButtonGUIStyle.hover.background = (Texture2D)HoverFrame;

It works as expected. Unfortunately, when I press the button for a brief moment the style of it changes to default style. Does anyone have any suggestions why this happens?

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avatar image nTu4Ka · Mar 14, 2014 at 09:51 PM 0
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This is pretty strange. As far as I understand it appears for only a few frames, but still is really noticable. Here is a screenshot to provide a better understanding of what happens (it is the same button).

alt text

avatar image getyour411 · Mar 14, 2014 at 09:56 PM 0
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I think there's another state in the lifecycle of a button, look again at the styles and see if there's something like 'active'

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Answer by shopguy · Mar 14, 2014 at 10:26 PM

http://docs.unity3d.com/Documentation/Components/class-GUIStyle.html

Active Background image & Text Color when the mouse is actively clicking the Control

Focused Background image & Text Color when the Control has keyboard focus

Need to set one or both of those, both to be safe cross-platform/etc.

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avatar image nTu4Ka · Mar 15, 2014 at 01:04 AM 0
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Yep. You were right. It really was "active" property. Thanks a lot!

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