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Question by RogueMacro · Apr 07, 2019 at 08:28 AM · animationsgun-animation

Unity - Animation Influence

I have hand and gun animations I made in blender. In blender (See image below) in the reload animation the hand moves and grabs the magazine and since the magazine has influence on the hand, the magazine moves down and "gets a new one" then moves up and places itself in the gun again. Then the hand moves back into its original position. So the hand can move itself independent of the magazine, but when the magazine moves, for example 4 units on the z axis, the hand is also shifted 4 units along the z axis from its original position. I cant find a way to replicate this in unity. Maybe just play them simultaniously (sorry if I spelled that wrong). Reload animation

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