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Question by ash_05 · Jun 22, 2016 at 05:37 AM · unity 5virtualreality

Head tracking stuttering/lag/blur issue with Google Carboard

I am working on Virtual Reality app. I have created a city terrain and when I move around the terrain using keyboard it move smoothly but when using head tracking I feel a lag/blur when I move or look around the scene using Google Cardboard. How can I improve the performance.Is there any method in unity?

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