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System.ExecutableAndDlls eating up memory
Seem like my System.ExecutableAndDlls consuming RAM very badly.
I'm trying to play a 360 video on HTC Vive Focus Plus, but when running, I can't ignored that memory had been consuming till the point when I testing at my headset, it crashes.
Is there any methods to reduce it?
Answer by Catdrinkingacat · Jan 30, 2021 at 04:55 PM
Hey man, most of the stats here are close but not exact. Usually I find the values to be a bit less in Task Manager.
Something that may help: "Strip Assemblies" in player build settings
Good luck mate!
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