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have different quality for textures of game objects in one scene
hi
how can i have 2 game object in my scene with 2 different quality level ?
i have one choice in quality setting . full resolution or half or quarter or etc . here is the link of quality setting .
there is image i upload that help me explain better :
the right side is full resolution and left side is half . i want both of them ! i want one wall have full resolution setting and others have half resolution setting ! it help me run the game faster in mobiles !
excuse me for my bad english **
Answer by Jessespike · Sep 03, 2015 at 04:19 PM
Set Texture Quality to Full Res. Duplicate the Texture, and in the Texture Importer settings, reduce the resolution for the duplicate.
Alternatively, you might be able to utilize Texture.mipMapBias
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