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Question by Jeezker · Apr 24, 2014 at 12:34 PM · collider 2drestart game

Executing some actions when 2d rigidbodies collide?

Hey, thanks for clicking this! Also, sorry for asking for coding, but I can't get anything to work.

-making a 2d infinite runner -character avoids obstacle -more avoiding, more points -my first game

What I need: when the character collides with the obstacle, the game time changes to slow motion, the audio pitch lowers, and after 3 seconds the level restarts.

Thank you very much, all I can do is add your name to the credits.

:)

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avatar image EvilTak · Apr 24, 2014 at 02:19 PM 0
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You can use OnCollisionEnter2d() for this.

avatar image Gucci Gagan · Apr 24, 2014 at 05:28 PM 0
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 void OnCollisionEnter2D(Collision2D coll) {
     if (coll.gameObject.tag == "Obstacle"){
             Time.timeScale = 0.7F;
             Invoke("Restart", 3F);
     }
 }

 void Restart()
 {
 //restart code
 }

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