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This question was closed Sep 17, 2015 at 11:14 PM by Bandit-Development for the following reason:

Problem is not reproducible or outdated

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Question by Bandit-Development · May 31, 2015 at 06:44 AM · guirestart game

Unity 5.0.2 iOS Build Having GUI Errors When Loading Level

I recently updated Unity from 4.6 to 5.0.2. After building my one level for Xcode I tried to run the level on my iPhone 5 (running iOS 8.3). At first it ran fine. After the game was "over" it successfully loaded the restart GUI options: alt text

When I restart the game with the restart GUI.Button, I get these strange graphics (restarting is caused by Application.LoadLevel(Application.loadedLevel) :alt text

I'm not sure what is going on here. The only thing which I think could be causing it would be the fact that I upgraded Unity or that I changed the bundle identifier from like com.banditdev.name1 to com.banditdev.name2 .

It should be noted that the game runs perfectly on Android when built with old or new Unity. The game ran just fine on iOS until the Unity upgrade/identifier change.

Any help is greatly appreciated! Thanks,

Andrew, Bandit Development, developer of Jetpack Star for iOS and Android: https://play.google.com/store/apps/details?id=com.banditdev.jetpackstarlite https://itunes.apple.com/us/app/jetpack-star-lite/id955226184?mt=8

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img-0149.jpg (42.0 kB)
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