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Question by
SamuelGoldenbaum · Nov 17, 2018 at 06:49 PM ·
gamecenter
Social.localUser.authenticated GameCenter flow
If a player is signed into GameCenter, then I would have thought Social.localUser.authenticated
would return true? I don't want to prompt the user to sign in, just want to use ID if they are.
Social.localUser.Authenticate will show GameCenter login which is not what I need at this point. Docs are not particularly clear on the flow.
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