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Question by Safforn · Mar 02, 2016 at 01:48 PM · navmeshtargetnavagent

Nav agent doesn't go to target

So I have a navmesh agent, and it doesn't seem to want to go to the target. I wrote an AI to go with it and that seems to be working. Normally you get a solid red line to the target, but in this case the line is dotted, way above the target and I assume this is why he doesn't go there.

Does anyone know how to fix this?

https://gyazo.com/3a18cb4c2842e70f42316b42b9e85f10

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Answer by Safforn · Mar 02, 2016 at 02:40 PM

Well I feel like a right out idiot. When the enemies are created I assign the vector3 target location Y position as the y position of the enemy. I did this to make sure the enemy always had a target on this y position ironically enough.

So I just removed that and now it works properly.

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