Question by 
               EvanCheddar · Apr 25, 2018 at 09:45 PM · 
                enemylookatfollow playereyesyaxis  
              
 
              How can I get a game object to follow another?
Hello all, I have a player that only moves along the Y axis and I have a stationary enemy. How can I get my enemies eyes (2 sphere game objects) to follow my player's movement up and down? I've tried "transform.LookAt(targetPoint.position);" but it completely distorts the eye objects. Thanks in advance to anyone who can help with this.
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              LookAt is the way to go. If your eyes are distorted, you may have a parent gameObject whose scale is not uniform (1, 1, 1) / (2, 2, 2) / (86, 86, 86) / ( S, S, S ) 
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