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Question by adrianobgtt · Oct 18, 2015 at 06:54 PM · c#enemyfollow player

How to make the enemy follow 2 players

Hi, I'm making a 3d minigame where I want to make the enemy follow two players, I have a spawn and the two players, but the enemy focus in one and dont change, what I want is that the enemy changes the focus when the other player is nearest than the other. Thank you!

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Answer by hvd · Dec 03, 2015 at 11:18 PM

Try to find the position of your players like that

 Player1 = GameObject.FindGameObjectWithTag("Player1").transform;
 ...

then get the range of your enemy to the players

 rangeplayer1 = Vector3.Distance(transform.position, Player1.position);
 ...

and then just look what distance is closer

 if(rangeplayer1<rangeplayer2)
 {transform.position=Vector3.Lerp(transform.position, Player1.position ...}
 ...
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