Question by
KillerButter2K · May 26, 2016 at 02:50 PM ·
animationblenderread-only
Edit animations from imported file
I would like to edit animations from my imported blend file inside Unity. What I specifically want to do with the animations is enable/disable objects. I already know how to do that, but the animations say "(Read only)", and I can't edit them. Is there a way to sort of "disable Read only" for my animations? If so, please feel free to leave a reply.
Comment
Answer by theANMATOR2b · May 26, 2016 at 03:10 PM
Does duplicating these files (Control+D) remove the read only lock, allowing for editing?
I haven't tried it, or thought about it. But the animation files are inside the blend file. But I'll see if that works.