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Question by akti86 · Jan 10, 2017 at 03:52 PM · animationanimatoranimator controlleranimationclipthrowing

Throw an axe object into animationclip

 There is an animation upon on a character player. i removed 'read only'  mode in my animation. i added an axe object in player character then put this axe object into Player animation to throw and try to arrange for character transaction duration. everything is going well after adding the object but when i call the animation after i start the game, i see, the  axe object transaction place is behind the character but animation works well except the axe object.  I hope, i could explain. any help for this ? 
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