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Question by Ruslan_Big · May 13, 2016 at 10:01 AM · unity 5terrainlightingskybox

Unity terrain lights up at night

Hi guys! I have a problem here. I created a day/night cycle system from this video https://www.youtube.com/watch?v=s3X-HT558Ck But the problem is terrain. its lights up at the night alt text

How can I fix that?

bug.jpg (187.5 kB)
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avatar image Namey5 · May 13, 2016 at 10:13 AM 0
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$$anonymous$$ost likely due to ambient lighting. What version of unity are you using?

avatar image Ruslan_Big Namey5 · May 13, 2016 at 10:14 AM 0
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5.4f beta Ambient intensity at night set to 0f

avatar image Namey5 Ruslan_Big · May 13, 2016 at 11:22 AM 0
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Could be reflections then. The difference is in the fact that reflections can be realtime; ambient cannot.Try setting up a realtime reflection probe in the scene (just rendering the skybox), and see what happens.

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avatar image fafase · May 14, 2016 at 08:14 AM 0
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What is the shader on the trees and grass? Could it be some unlit related shader?

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Answer by tanoshimi · May 13, 2016 at 10:16 AM

Looks like you've got global fog enabled, which is fading the distant terrain to an unlit neutral grey.

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avatar image Ruslan_Big · May 13, 2016 at 10:20 AM 0
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Ok. I'll turn the fog off and check the result

avatar image Ruslan_Big · May 13, 2016 at 10:22 AM 0
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Unfortunately, nothing had changed

avatar image tanoshimi · May 13, 2016 at 10:24 AM 0
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Can you post a screenshot of the components on your main camera?

avatar image Ruslan_Big tanoshimi · May 13, 2016 at 10:30 AM 0
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alt text

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avatar image Whiteleaf Ruslan_Big · May 14, 2016 at 03:02 AM 0
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Can you post a screenshot of you lighting settings and directional light settings?

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