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Question by
thestrandedmoose · Jul 13, 2018 at 01:45 PM ·
animationgeneric
Generic Animations distorting on import
Hey all- I created some animations for my game, but noticed that some of my animations scrunch up when importing as Generic. The character tends to scrunch up into a fetal position. I noticed this happens mostly when I move the hips control in the animation. Does anyone know why Unity does this? I assumed that Generic Animation would import the animation matching 1 to 1 with Maya.
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