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All Questions

  • Unanswered Questions
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Jerau answered

How to check if the pressed key is different than the expected key ?

Jan 15, '22 in Help Room

2 Replies

0 Votes

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daaannielg published

Multiple keydowns/coroutines cause unwanted angles in objects

Oct 29, '21 in Help Room

0 Replies

0 Votes

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hunternance93 asked

Is there a way to make Unity not ignore input prior to scene?

Jul 19, '20 input·load scene·keydown

0 Replies

0 Votes

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altan86 edited

Teleport Script by KeyDown for fast Level testing

Jun 17, '20 player·spawn·testing·teleport·keydown

2 Replies

0 Votes

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toddisarockstar answered

Key reading from inputString, backspace only works the first time

Apr 19, '20 input·keypress·keydown·inputstring

4 Replies

1 Votes

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davidwhiffen commented

activating and deactivating gameObject on keypress?

Apr 15, '20 gameobject·instantiate prefab·active·deactivate·keydown

1 Reply

0 Votes

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slythethieve commented

GameObject Rotation with KeyDown applied only for a frame.

Aug 26, '19 c#·rotation·scripting problem·gameobject·keydown

1 Reply

0 Votes

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ilusja commented

Waiting for several key presses

Jan 18, '19 keycode·while·keydown

2 Replies

0 Votes

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Hellium commented

(Input.GetKeyDown("space")) or (Input.GetKeyDown(KeyCode.Space))?

Apr 21, '18 in Help Room

1 Reply

0 Votes

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Gergely_Maros commented

Simulate Input.GetKeyDown

Nov 24, '17 input·key·simulate·other script·keydown

1 Reply

0 Votes

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boyoh2003 commented

How to change boolean value once on KeyDown

Nov 21, '17 button·boolean·getkeydown·getkey·keydown

0 Replies

0 Votes

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SteveDizzle answered

Is there something wrong with my 'Jump' input axis?

Oct 22, '17 input·jump·if-statements·keydown

1 Reply

0 Votes

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Kitson88 commented

How to check if key is pressed

Sep 2, '17 keyboard·control·keys·keydown·checking

1 Reply

1 Votes

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TroubledMagician answered

C# Load Level after seconds+key press

Jul 5, '17 in Help Room

1 Reply

0 Votes

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Jocosity published

How do you make a particle effect play on a key press?

May 30, '16 in Help Room

0 Replies

0 Votes

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KetihG28 asked

Rigidbody Addforce cancels out Rigidbody velocity..maybe?

Apr 14, '16 rigidbody·velocity·addforce·update function·keydown

0 Replies

0 Votes

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Marshal_Alessi commented

How would I have a script either wait on a timer OR for a button press?

Feb 9, '16 c#·pause·waitforseconds·keydown·skip

2 Replies

0 Votes

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hexagonius commented

Input.inputString and Input.GetKeyDown do nothing

Aug 28, '15 in Help Room

0 Replies

0 Votes

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ThomLaurent edited

sound on key down help

Sep 29, '14 sound·keydown

2 Replies

0 Votes

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Meceka edited

check if player is colliding with a trigger Closed

Apr 14, '14 collision·detection·keydown

1 Reply

2 Votes

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coolbird22 commented

On being Invoked by KeyPress, my gameobject appears alright, but does not get invoked again on key press ?

Apr 9, '14 keypress·invoke·pooling·keydown

1 Reply

0 Votes

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robertbu edited

C# trying to make character move a set distance when keydown

Mar 9, '14 transform·new·keydown

0 Replies

0 Votes

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sdgd commented

How to change anyKey in to anyKeyDown? with proper inputString.

Feb 13, '14 c#·bug-perhaps·keydown·any

1 Reply

0 Votes

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synik4l commented

TextArea does not fire KeyDown events

Jan 21, '14 event·keyboard·textfield·textarea·keydown

1 Reply

0 Votes

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Severok published

Animation when you press key

Dec 3, '13 animation·keydown

2 Replies

0 Votes

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FatallErroR commented

Forcing GetKeyDown by script.

Jun 27, '13 keyboard·keypress·keydown

2 Replies

1 Votes

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Caramelkisses commented

Changing materials of a plane on keydown.

Mar 20, '13 javascript·material·image·plane·keydown

1 Reply

0 Votes

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freakprince commented

On trigger and button input to enable/disable script

Feb 8, '13 ontriggerenter·keydown·script referencing

2 Replies

0 Votes

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dpk published

Key down, to edit property

Nov 18, '12 change·keycode·property·pressed·keydown

1 Reply

0 Votes

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liszto answered

Sound Triggered By Keyboard

Oct 29, '12 audioplay·keydown

1 Reply

0 Votes

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Related Topics

input c# keypress animation movement keyboard gameobject quit keycode player addforce jumping jump javascript pause inputstring rotation ship lighting boolean checking teleport textarea speed


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