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ECS - System seems to only affect transform on first frame
As with a lot of people i am trying to wrap my head around and learn the ecs. So my first stupid obstacle was here.
Now it seems to me that it should the cube in the scene should be rotating, of course it doesnt and i am pretty lost. Btw the system does come up in the "Used by systems" dropdown in the GameObjectEntity
Answer by avvie · May 14, 2018 at 09:22 AM
So the solution to this was removing Copy Transform from Game Object. I do not understand why and came up as a suggestion from Unity forum. If anyone can elaborate on why that made it work, I would be very grateful
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