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Question by Bartson · Jul 17, 2018 at 10:53 AM · rotationprogrammingangles

Lock rotation in specific angles

Hi, I want to let user rotate stick on right and left. Now I'm using RotateAround where camera is center of rotation, but I feel it's not most efficient idea. Additionaly it's quite buggy.

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avatar image madks13 · Jul 17, 2018 at 11:52 AM 0
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Is the second image the wrong or the correct position once rotated? It might seem wrong but it also can be right based on the length of the stick and pivot position.

avatar image Bartson madks13 · Jul 17, 2018 at 12:23 PM 0
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It's current max stick inclination. Effect is correct.

avatar image madks13 Bartson · Jul 18, 2018 at 09:38 AM 0
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As far as i know, you can either use the method you mentioned, and the bugs might be because of incorrect use, or make your own. The RotateAround should be using $$anonymous$$al computation to do the 2 things you require : rotate the target by N degrees, and move it to $$anonymous$$ position. Alternatively, you can use Translate + LookAt, but you would still need to calculate the new position of the object.

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