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Question by CaypoH23 · Oct 03, 2021 at 10:24 AM · unity 2dphoton

How to get custom properties using RoomInfo in Photon Unity ?

I am using RoomOptions to create a room for a multiplayer game. I am setting custom properties like :

public void OnCreateButtonClick() { _customProperties = new Hashtable() { {CustomPropertyKeys.LosePointsPropertiesKey, pointsToLostValueRadioSystem.ToggleValue}, {CustomPropertyKeys.SoqqaPropertiesKey, sliderValue.CostValue} };

         var roomOptions = new RoomOptions
         {
             MaxPlayers = MaxPlayers,
             PlayerTtl = playerTimeToLive,
             IsVisible = !isClosedRoom,
             CustomRoomProperties = _customProperties
         };
         networkService.CreateGame(roomOptions);
     }

The problem arises when I want to get custom property values in another script, which should get custom properties and show in UI. Here is how I am doing.

P.S. Debug shows that roomInfo.CustomProperties.Count equals to 0

public void InitializeRoom(RoomInfo roomInfo) { playerNameText.text = roomInfo.Name; maxPlayers.text = roomInfo.MaxPlayers.ToString(); currentPlayers.text = roomInfo.PlayerCount.ToString();

         foreach (var customProperty in roomInfo.CustomProperties)
         {
             if (customProperty.Key.ToString() == CustomPropertyKeys.LosePointsPropertiesKey)
             {
                 pointsToLose.text = customProperty.Value.ToString();
             }
             else if (customProperty.Key.ToString() == CustomPropertyKeys.SoqqaPropertiesKey)
             {
                 soqqaAmount.text = customProperty.Value.ToString();
             }

}

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avatar image RHPOSITIVE · May 20 at 09:37 AM 0
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Hello, I'm having the same problem right now. How did you solve it?

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